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- Wed Jan 02, 2013 8:44 pm
- Forum: Physics authoring tools, serialization, standards and related topics
- Topic: can we use animated geometry (deforming) as passive body
- Replies: 1
- Views: 39288
can we use animated geometry (deforming) as passive body
Can we use an animated geometry which doesn't has translation but shape animation as passive body in Dynamica ? If it is possible can some one explain it how? I have tried to bake the shape animation to the geometry, but the moment I turn it to passive body, its animation get lost.