Search found 6 matches

by chadberk
Thu Oct 25, 2012 6:25 am
Forum: General Bullet Physics Support and Feedback
Topic: Top-down object movement
Replies: 5
Views: 4613

Re: Top-down object movement

harrybro wrote:what type of help you want.
With my original question, or if my original question is missing information, why information is it missing?
by chadberk
Thu Oct 25, 2012 6:03 am
Forum: General Bullet Physics Support and Feedback
Topic: Top-down object movement
Replies: 5
Views: 4613

Re: Top-down object movement

Is there anyone that could help me with this?
by chadberk
Fri Oct 19, 2012 6:47 am
Forum: General Bullet Physics Support and Feedback
Topic: Top-down object movement
Replies: 5
Views: 4613

Re: Top-down object movement

Am I missing any information that may provide assistance with my question?
by chadberk
Sun Oct 14, 2012 7:10 am
Forum: General Bullet Physics Support and Feedback
Topic: Top-down object movement
Replies: 5
Views: 4613

Top-down object movement

If I was looking at a btRigidBody from top down and I wanted to have the movement be so that when I press forward it will always go in its forward direction, even after I turn it, how would I apply forward movement and rotation? For direction it appears that I would use applyCentralForce, what what ...
by chadberk
Sat Sep 15, 2012 5:07 am
Forum: General Bullet Physics Support and Feedback
Topic: Applying a impulse to a rigidbody that has no gravity
Replies: 2
Views: 2927

Re: Applying a impulse to a rigidbody that has no gravity

Thank you, that seems to have fixed the issue. When would be the best time to call activate? I noticed that if I just call "activate" after I set the gravity that it will still not be active. It seems I need to call active every time after an impulse is added. Perhaps there is a better wha...
by chadberk
Fri Sep 14, 2012 3:18 am
Forum: General Bullet Physics Support and Feedback
Topic: Applying a impulse to a rigidbody that has no gravity
Replies: 2
Views: 2927

Applying a impulse to a rigidbody that has no gravity

I would like to apply and impulse force to a rigid body that has its gravity set to (0, 0, 0). I was doing this by just calling applyCentralForce and that will work, but only if there is gravity. Is there another way to apply an impulse when there is no gravity on a rigid body?