Search found 3 matches
- Thu Sep 27, 2012 12:27 am
- Forum: General Bullet Physics Support and Feedback
- Topic: Detecting collisions between kinematic objects
- Replies: 0
- Views: 2204
Detecting collisions between kinematic objects
In order to track some external data, I need to be able to detect collisions between kinematic objects during simulation. I realize that, for efficiency reasons, Bullet does not do this, so I'm happy to change my local copy to allow it. Do any of you experienced Bullet programmers have advice for wh...
- Mon Sep 10, 2012 11:52 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Estimating buffer size for btDefaultSerializer
- Replies: 0
- Views: 2059
Estimating buffer size for btDefaultSerializer
According to earlier posts (dating back to 2010 or before), "there is no method to pre-calculate the buffer size" for the btDefaultSerializer. Is this still the case? Is there a way to at least get an overestimate, so we can safely allocate the buffer for writing? I'm currently doing somet...
- Thu Jul 12, 2012 11:50 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Basic help with btGeneric6DofSpringConstraint
- Replies: 0
- Views: 2131
Basic help with btGeneric6DofSpringConstraint
I wish to attach a spring between two rigid objects, but I wish the attachment points to not be the center of mass of each object. Rather, I would like the attachment point to be an arbitrary (user-defined) local offset from the C.O.M. I also need to support non-zero rest lengths. How do I do this? ...