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- Thu Jul 05, 2012 10:55 am
- Forum: General Bullet Physics Support and Feedback
- Topic: About the performance in the coin pusher game of iPhone
- Replies: 0
- Views: 2192
About the performance in the coin pusher game of iPhone
Since the operation of the iPhone4 is slow, I would like to improve the performance, although the coin pusher game is made with iPhone using Bullet. The stand and pusher use kinematic btBoxShape. And the coins use btCylinderShape. If 30 coins overlap, it is less than 30fps. If 50 coins overlap, it f...