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by yavol
Thu May 03, 2012 11:57 pm
Forum: General Bullet Physics Support and Feedback
Topic: btKinematicCharacterController fundamentally broken?
Replies: 10
Views: 13234

Re: btKinematicCharacterController fundamentally broken?

I've implemented my own version of the KinematicCharacterController and it's working perfectly! Now my character ... doesn't jitter when running against walls (actually it slides smoothly) Sadly, I can't share my character controller code, but I can share the logic of it's implementation (and maybe...