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- Tue Apr 10, 2012 2:19 pm
- Forum: Physics authoring tools, serialization, standards and related topics
- Topic: Beginner question: hair simulation
- Replies: 1
- Views: 35375
Beginner question: hair simulation
I'm building a C++ OpenGL based application that allows to style and model hairs. Each strand is made of n segments and I currently use verlet to constrain vertices distances. I'd like to add some physics to the hairs (and so gravity and hair dynamics). I'd really appreciate if you could give me som...