Search found 2 matches
- Tue Apr 10, 2012 6:18 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Arrow flight modeling
- Replies: 5
- Views: 7028
Re: Arrow flight modeling
Sorry for the long response time, but I had some other assignments to take care of. btCylinderShape *capsule = new btCylinderShape(btVector3(0,0.5,0)); you have to give the bounding box values for cylinder shape, no zeros here... I wanted a very thin cylinder, so i gave it 0 units of radius (0 in bo...
- Thu Mar 22, 2012 6:29 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Arrow flight modeling
- Replies: 5
- Views: 7028
Arrow flight modeling
I am trying to model a realistic arrow flight path, but i dont know how to. I get the parabolic path (it is easier than I though), but the arrow does not rotate. In real world, an arrow points (or tries to point) in the direction of its linear velocity vector. I am using this code for creating the a...