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- Sat Feb 18, 2012 1:54 am
- Forum: General Bullet Physics Support and Feedback
- Topic: btKinematicController doesn't stop on collision
- Replies: 0
- Views: 2452
btKinematicController doesn't stop on collision
I'm trying to use the btKinematicCharacterController, I may end up implementing my own, but I'll probably look to that for some example code, though. The specific issue I'm having, though, is that the sweep test is not detecting the ground. I'm not rendering anything alongside the body, but I've got...