Search found 5 matches

by freemancw
Thu Feb 16, 2012 4:18 am
Forum: Research and development discussion about Collision Detection and Physics Simulation
Topic: Collision Detection Frontiers/5 Year Projection
Replies: 2
Views: 6194

Collision Detection Frontiers/5 Year Projection

What are some of the major problems that are the subject of active research in collision detection? What do you anticipate being novel advancements over the next 4-6 years?

Hope this isn't too broad :wink:
by freemancw
Tue Jan 31, 2012 7:15 am
Forum: General Bullet Physics Support and Feedback
Topic: read object from .mesh or .obj file
Replies: 2
Views: 5397

Re: read object from .mesh or .obj file

Just another option: I believe that the Autodesk FBX SDK can import .obj files, and it is very easy to work with once you get over an initial learning curve.
by freemancw
Sun Jan 22, 2012 6:23 pm
Forum: Research and development discussion about Collision Detection and Physics Simulation
Topic: Computing plane for polygon, minimize floating point error
Replies: 3
Views: 5880

Computing plane for polygon, minimize floating point error

Suppose I have a polygon with vertices specified in a floating point format (float or double - I'm not sure that it's fundamentally relevant which), and I want to compute a plane that "best fits" the given data. I have a number of questions about how to minimize floating point error. Typic...