Search found 19 matches

by KleMiX
Fri Jan 16, 2009 9:20 am
Forum: General Bullet Physics Support and Feedback
Topic: Bullet on XNA
Replies: 61
Views: 568185

Re: Bullet on XNA

Sorry, haven't time for the project.
But I've applied some patches and was making new version... I think I will release it in next few months... :roll:
by KleMiX
Fri Jun 06, 2008 8:15 am
Forum: General Bullet Physics Support and Feedback
Topic: BulletX for Xbox 360 Deployment
Replies: 1
Views: 3305

Re: BulletX for Xbox 360 Deployment

http://www.codeplex.com/xnadevru/Thread ... adId=12502

there was some attempt to create XBox version of the game using BulletX the only issue was perfomance, don't know about current issues with XNA 2.0
I don't have subscription to test it myself :evil:
by KleMiX
Wed May 07, 2008 1:58 pm
Forum: General Bullet Physics Support and Feedback
Topic: Can BulletX in XNA support TriangleMeshShape?
Replies: 3
Views: 4748

Re: Can BulletX in XNA support TriangleMeshShape?

Hello,
BulletX is frozen for now... :(
mb it will be active sometime around July...
by KleMiX
Wed Jun 06, 2007 6:19 pm
Forum: General Bullet Physics Support and Feedback
Topic: Bullet on XNA
Replies: 61
Views: 568185

by KleMiX
Thu May 10, 2007 9:10 am
Forum: General Bullet Physics Support and Feedback
Topic: Bullet on XNA
Replies: 61
Views: 568185

I'm planning to release a public alpha in June.
It will be announced here.
by KleMiX
Tue May 01, 2007 7:13 am
Forum: General Bullet Physics Support and Feedback
Topic: Bullet on XNA
Replies: 61
Views: 568185

grizzley90 wrote:What is the current status of Bullet On XNA. I am very excited about this project!
it moves to the first public alpha release
by KleMiX
Thu Mar 08, 2007 8:36 am
Forum: General Bullet Physics Support and Feedback
Topic: Bullet on XNA
Replies: 61
Views: 568185

There's been some progress, so spheres are now working.
http://www.youtube.com/watch?v=uMcZ58akNyM
watch a little demo video :wink:
by KleMiX
Tue Jan 02, 2007 7:21 pm
Forum: General Bullet Physics Support and Feedback
Topic: Bullet on XNA
Replies: 61
Views: 568185

by KleMiX
Tue Jan 02, 2007 8:37 am
Forum: General Bullet Physics Support and Feedback
Topic: Bullet on XNA
Replies: 61
Views: 568185

hi, are there any updates? I think this project will really be successfull when its done. There are many people who have waited for a managed physic library! Hi, there are some updates but nothing officialy released. The "little" bug in spheres demo was fixed but it pulled out a bunch of ...
by KleMiX
Thu Nov 23, 2006 9:45 am
Forum: General Bullet Physics Support and Feedback
Topic: Bullet on XNA
Replies: 61
Views: 568185

I just finshed current source update to Bullet 2.36a :)
For people interested in project's status I created wiki page here

Also we managed to create a demo of spheres but there's a "little" bug but we hope soon it will be available
by KleMiX
Sun Nov 19, 2006 7:17 pm
Forum: General Bullet Physics Support and Feedback
Topic: Bullet on XNA
Replies: 61
Views: 568185

dchavez wrote:Has there been any progress with the xna port of bullet?
Yes, I've ported a bunch of classes and I'm nearly sphere-sphere collision implementation...
by KleMiX
Mon Oct 09, 2006 6:26 pm
Forum: General Bullet Physics Support and Feedback
Topic: Bullet on XNA
Replies: 61
Views: 568185

Yes, minimalistic samples to test small bunches of code would be great (in this case sphere sample), now I've ported about a half of the classes you mentioned...
This or next week I will port remaining classes and sphere sample would be great to test them out :wink:
by KleMiX
Tue Sep 26, 2006 2:30 pm
Forum: General Bullet Physics Support and Feedback
Topic: Bullet on XNA
Replies: 61
Views: 568185

SteveBaker wrote:This is a one-time thing - but you shouldn't start your port until we're done.
OK
by KleMiX
Tue Sep 26, 2006 11:36 am
Forum: General Bullet Physics Support and Feedback
Topic: Bullet on XNA
Replies: 61
Views: 568185

Yes, that's ok...
I'll start porting that classes...
by KleMiX
Fri Sep 22, 2006 10:34 am
Forum: General Bullet Physics Support and Feedback
Topic: Bullet on XNA
Replies: 61
Views: 568185

OK, so we will use your repo, than point out for us some starting point in the Bullet's classes and we will start.