Search found 6 matches

by Xcoder77
Tue Jul 19, 2011 1:32 am
Forum: General Bullet Physics Support and Feedback
Topic: Generic6DoFContstraintVehicle
Replies: 2
Views: 2461

Re: Generic6DoFContstraintVehicle

Try using Hinge Constraint for your wheels , and set the rotation by using Angular motors
by Xcoder77
Thu Jul 14, 2011 9:54 pm
Forum: General Bullet Physics Support and Feedback
Topic: SoftBody tire
Replies: 0
Views: 1103

SoftBody tire

Hi I have made a soft body tire which behaves fine on collison but the problem is how do I add a rigid body wheel in the center I tried Constraints but this dose not work. I also tried this but no luck Tire->setMass(1, 2.f); Tire->appendAnchor(1 ,btRigidBody* Wheel, bool disableCollisionBetweenLinke...
by Xcoder77
Mon Jul 11, 2011 9:38 pm
Forum: General Bullet Physics Support and Feedback
Topic: btGeneric6DofSpringConstraints
Replies: 2
Views: 893

Re: btGeneric6DofSpringConstraints

Thank you for The Reply I think I understand Now
by Xcoder77
Mon Jul 11, 2011 6:15 pm
Forum: General Bullet Physics Support and Feedback
Topic: btGeneric6DofSpringConstraints
Replies: 2
Views: 893

btGeneric6DofSpringConstraints

Hi, Im not sure if this is the proper way to setup a spring constraint this is what i am trying to do and it seems to have no effect hingeCS4->setAngularUpperLimit(btVector3(0,0,0)); hingeCS4->setAngularLowerLimit(btVector3(0,0,0)); hingeCS4->setLinearUpperLimit(btVector3(0,2,0)); hingeCS4->setLinea...
by Xcoder77
Wed Jun 01, 2011 8:26 am
Forum: General Bullet Physics Support and Feedback
Topic: Kinect to Terain Heightfield for interaction
Replies: 2
Views: 1321

Re: Kinect to Terain Heightfield for interaction

btHeightfieldTerrainShape simulates a 2D heightfield terrain
by Xcoder77
Wed Jun 01, 2011 7:44 am
Forum: General Bullet Physics Support and Feedback
Topic: constraints setLimit problem
Replies: 1
Views: 1146

Re: constraints setLimit problem

Look at Bullet Physics Manual under constraints section