Search found 3 matches

by Malak
Fri Feb 18, 2011 11:05 am
Forum: Physics authoring tools, serialization, standards and related topics
Topic: Fracture Bodies
Replies: 1
Views: 5475

Fracture Bodies

Hi,

I'm using the Maya plugin & I was wondering it Bullet had a comparable feature to PullDownIt's fracture bodies feature, or nCloth's glue, where groups of objects can be treated as one until they receive sufficient force to split them apart?

Cheers.
by Malak
Sun Jan 23, 2011 2:22 pm
Forum: Research and development discussion about Collision Detection and Physics Simulation
Topic: Maya Building Workflow for Dynamic Simulations
Replies: 3
Views: 4018

Re: Maya Building Workflow for Dynamic Simulations

Cheers for all that.

Can anyone reccomend scripts/methods for speeding up brick-based modelling?

Cheers.
by Malak
Tue Jan 18, 2011 8:41 am
Forum: Research and development discussion about Collision Detection and Physics Simulation
Topic: Maya Building Workflow for Dynamic Simulations
Replies: 3
Views: 4018

Maya Building Workflow for Dynamic Simulations

I'm playing with Bullet at the moment, but I was wondering what the best workflow for creating buildings etc out of bricks (like all the lovely vids on the topic) for destruction is? Getting models made out of bricks that don't fall down or intersect before running the sim is strangely unwieldly and...