Search found 6 matches
- Fri Jul 20, 2012 12:02 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Twitchy Rotation
- Replies: 0
- Views: 1998
Twitchy Rotation
I've spent hours debugging my project, and it turns out that it just boils down to the following: I manually set rotations of a part, to mimic an angular velocity. For each frame: m_bodies[0]->activate(); btVector3 angularVelocityLocalCoord(0.,0.,1.5); // Convert to world coordinates btVector3 angVW...
- Thu Jul 12, 2012 6:13 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Featherstone Algorithm in Bullet
- Replies: 0
- Views: 2487
Featherstone Algorithm in Bullet
I'm having trouble with my implementation of Featherstone's Articulated Body Algorithm. The trouble is not necessarily with the algorithm itself, but how I put it's results into Bullet (I believe). It's a 2 link chain "connected" with a revolute joint (no actual constraint on the parts), w...
- Tue Nov 23, 2010 11:02 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Point of Contact
- Replies: 2
- Views: 2003
Re: Point of Contact
Excellent, thanks for the tip.
- Mon Nov 22, 2010 11:21 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Point of Contact
- Replies: 2
- Views: 2003
Point of Contact
Hi guys,
I'm playing around with the BasicDemo to get a feel for how Bullet works, and I want to be able to find the point where a btRigidBody is in contact with the floor (which is another btRigidBody).
Does anyone know how I can go about doing this?
Thanks
I'm playing around with the BasicDemo to get a feel for how Bullet works, and I want to be able to find the point where a btRigidBody is in contact with the floor (which is another btRigidBody).
Does anyone know how I can go about doing this?
Thanks
- Sat Nov 20, 2010 9:45 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Linker errors with 'Creating a Project from Scratch'
- Replies: 3
- Views: 3624
Re: Linker errors with 'Creating a Project from Scratch'
Fixed my own problem
In BulletTestApp's properties, I added new references to BulletCollision, BulletDynamics, and LinearMath.
In BulletTestApp's properties, I added new references to BulletCollision, BulletDynamics, and LinearMath.
- Sat Nov 20, 2010 6:07 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Linker errors with 'Creating a Project from Scratch'
- Replies: 3
- Views: 3624
Linker errors with 'Creating a Project from Scratch'
Hi guys, I've been trying to get Bullet working using the following tutorial: http://www.bulletphysics.org/mediawiki-1.5.8/index.php/Creating_a_project_from_scratch - I downloaded bullet-2.77.zip, and extracted it to c:\develop - Using CMake 2.83, I built Bullet in c:/develop/tutorial/BulletBuild, u...