Search found 3 matches
- Wed Oct 27, 2010 6:17 am
- Forum: General Bullet Physics Support and Feedback
- Topic: Possible problem with deserialization of triangle meshes
- Replies: 4
- Views: 9405
Re: Possible problem with deserialization of triangle meshes
Thanks for the post dude. I had the same exact problem and used your fix to solve it.
- Wed Oct 27, 2010 6:12 am
- Forum: Physics authoring tools, serialization, standards and related topics
- Topic: problem loading mesh from .bullet file
- Replies: 8
- Views: 52214
Re: problem loading mesh from .bullet file
The problem apparently was as explained here: http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?t=5611 I created a bParse::btBulletFile in order to load the .bullet file from memory, and kept the file till the end of the scene's lifetime. that solved the problem. Another question: do the meshes e...
- Wed Oct 27, 2010 5:02 am
- Forum: Physics authoring tools, serialization, standards and related topics
- Topic: problem loading mesh from .bullet file
- Replies: 8
- Views: 52214
problem loading mesh from .bullet file
Hello, i'm a beginner using bullet. I'm trying to create a simple scene in 3DS Max, export it to a .bullet file and simulate it by loading it through the "btBulletWorldImporter" class. So far it works fine for simple shapes like box, sphere, but when i created a simple mesh shape for the s...