Search found 3 matches

by sonofrage
Wed Oct 27, 2010 6:17 am
Forum: General Bullet Physics Support and Feedback
Topic: Possible problem with deserialization of triangle meshes
Replies: 4
Views: 9412

Re: Possible problem with deserialization of triangle meshes

Thanks for the post dude. I had the same exact problem and used your fix to solve it.
by sonofrage
Wed Oct 27, 2010 6:12 am
Forum: Physics authoring tools, serialization, standards and related topics
Topic: problem loading mesh from .bullet file
Replies: 8
Views: 52290

Re: problem loading mesh from .bullet file

The problem apparently was as explained here: http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?t=5611 I created a bParse::btBulletFile in order to load the .bullet file from memory, and kept the file till the end of the scene's lifetime. that solved the problem. Another question: do the meshes e...
by sonofrage
Wed Oct 27, 2010 5:02 am
Forum: Physics authoring tools, serialization, standards and related topics
Topic: problem loading mesh from .bullet file
Replies: 8
Views: 52290

problem loading mesh from .bullet file

Hello, i'm a beginner using bullet. I'm trying to create a simple scene in 3DS Max, export it to a .bullet file and simulate it by loading it through the "btBulletWorldImporter" class. So far it works fine for simple shapes like box, sphere, but when i created a simple mesh shape for the s...