Awesome!
I've been using Bullet for years and am waiting patiently for bullet 3 (when it's stable).
Keep up the good work
Search found 5 matches
- Tue May 20, 2014 2:32 pm
- Forum: Release Announcements
- Topic: Preparing Bullet 2.83 and 3.x at github, clone and test!
- Replies: 2
- Views: 75442
- Sat Feb 19, 2011 7:32 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: New btInternalEdgeUtility has been added
- Replies: 92
- Views: 147679
Re: New btInternalEdgeUtility has been added
I looked at your presentation but I think it's a bit much for me to understand. I'm glad that my question was reasonable though but I wouldn't be able to help any further. My knowledge of how physics engines work is very limited.
- Sat Feb 19, 2011 6:27 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: New btInternalEdgeUtility has been added
- Replies: 92
- Views: 147679
Re: New btInternalEdgeUtility has been added
This is going to sound really stupid: Is this btInternalEdgeUtility really needed? Seems a bit complicated. Can't you just cancel a collision if an object is moving through the back of a triangle (the opposite of the normal)? That's how other physics engine's Ive seen do it. In other words: have onl...
- Mon Jun 28, 2010 10:31 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: MultiThreading and ConvexDecomposition at the same time
- Replies: 2
- Views: 3113
Re: MultiThreading and ConvexDecomposition at the same time
Thanks for replying Erwin but I tried the changes but there was no difference. I'll put a request in the tracker like you said. It's not actually that important for this to work for me but I think it would make bullet just a little bit better if you could use MultiThreading and ConvexDecomposition a...
- Sun Jun 27, 2010 2:01 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: MultiThreading and ConvexDecomposition at the same time
- Replies: 2
- Views: 3113
MultiThreading and ConvexDecomposition at the same time
Hello! I have a problem and it might be a bug: I used the multithreading like in the MultiThreadedDemo and ConvexDecomposition like in the ConvexDecompositionDemo. When I used these two pieces of code separately, they worked fine but as soon as I used them together as in a multithreaded-ConvexDecomp...