Any chance that physbam could be plugged in Houdini ? Isn't it open source now?
http://physbam.stanford.edu/~fedkiw/
Search found 3 matches
- Sat Feb 27, 2010 1:53 am
- Forum: General Bullet Physics Support and Feedback
- Topic: Bullet and Houdini
- Replies: 2
- Views: 4742
- Thu Feb 18, 2010 7:17 am
- Forum: General Bullet Physics Support and Feedback
- Topic: Bullet and Houdini
- Replies: 2
- Views: 4742
Bullet and Houdini
How can I plugin Bullet to Houdini as mentioned in making of 2012?
Why is it preferred over Houdini's rigid solver?
TIA
Why is it preferred over Houdini's rigid solver?
TIA
- Fri Feb 12, 2010 5:06 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Best way for 'end user' to learn Bullet?
- Replies: 1
- Views: 13464
Best way for 'end user' to learn Bullet?
I'd like run simulations with Bullet, what would be the best way to learn that won't be too $$?
What are the system requirements?
As Bullet needs to be run as plugin, which 3d software (Maya, Houdini, or Blender) is best?
Thanks in advance.
What are the system requirements?
As Bullet needs to be run as plugin, which 3d software (Maya, Houdini, or Blender) is best?
Thanks in advance.