Search found 3 matches
- Wed Feb 16, 2011 7:08 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Hinge constraint does not sufficiently constrain position
- Replies: 8
- Views: 6973
Hinge constraint does not sufficiently constrain position
I'm modeling a robot in Bullet and am having trouble with the fingers. I'm modeling each one as a single cylinder, attached to a common hand body with a hingeConstraint. I've got two fingers on one side of the hand and two on the other, all closing toward the center (so it's kind of like two fingers...
- Tue Apr 27, 2010 2:19 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Problem with hinge constraint
- Replies: 0
- Views: 2028
Problem with hinge constraint
Hi, I posted a bug about this but then a colleague told me that it was preferred to post to the forum first, then file a bug. (The bug, BTW, is #377 .) Anyway, the issue I'm having is about angle comparisons for limits of hinge constraints (btHingeConstraint). The problem comes when the lower limit ...
- Sat Jan 16, 2010 5:00 am
- Forum: General Bullet Physics Support and Feedback
- Topic: How to make a fixed joint?
- Replies: 3
- Views: 4105
Re: How to make a fixed joint?
Have you made any progress on this? I am interested in this, too. I can't use the suggested fix (make one static) because I need to "glue" two dynamic objects together.
Thanks.
- Chris
Thanks.
- Chris