Search found 3 matches

by aclong
Wed Feb 16, 2011 7:08 pm
Forum: General Bullet Physics Support and Feedback
Topic: Hinge constraint does not sufficiently constrain position
Replies: 8
Views: 6973

Hinge constraint does not sufficiently constrain position

I'm modeling a robot in Bullet and am having trouble with the fingers. I'm modeling each one as a single cylinder, attached to a common hand body with a hingeConstraint. I've got two fingers on one side of the hand and two on the other, all closing toward the center (so it's kind of like two fingers...
by aclong
Tue Apr 27, 2010 2:19 pm
Forum: General Bullet Physics Support and Feedback
Topic: Problem with hinge constraint
Replies: 0
Views: 2028

Problem with hinge constraint

Hi, I posted a bug about this but then a colleague told me that it was preferred to post to the forum first, then file a bug. (The bug, BTW, is #377 .) Anyway, the issue I'm having is about angle comparisons for limits of hinge constraints (btHingeConstraint). The problem comes when the lower limit ...
by aclong
Sat Jan 16, 2010 5:00 am
Forum: General Bullet Physics Support and Feedback
Topic: How to make a fixed joint?
Replies: 3
Views: 4105

Re: How to make a fixed joint?

Have you made any progress on this? I am interested in this, too. I can't use the suggested fix (make one static) because I need to "glue" two dynamic objects together.

Thanks.

- Chris