This CUDA solver looks very interesting. Any update on when we will be able to test it in own builds?
Thanks,
Krystian
Search found 3 matches
- Mon May 11, 2009 6:32 pm
- Forum: Release Announcements
- Topic: First 2D and 3D CUDA PGS constraint solver preview!
- Replies: 8
- Views: 64569
- Fri May 08, 2009 8:07 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Building for Win64
- Replies: 2
- Views: 2645
Re: Building for Win64
Thank you Erwin, wanted to be sure.
KxL
KxL
- Fri May 08, 2009 5:06 am
- Forum: General Bullet Physics Support and Feedback
- Topic: Building for Win64
- Replies: 2
- Views: 2645
Building for Win64
Hi All,
Just something I haven't found in docs. Should Bullet be build for Win64 ? I see that VS projects doesn't contain this option. Somewhere on the board I have found that BulletMultiThreaded is designed for 32bit only, is there anything else that will not work?
Thank you,
Krystian
Just something I haven't found in docs. Should Bullet be build for Win64 ? I see that VS projects doesn't contain this option. Somewhere on the board I have found that BulletMultiThreaded is designed for 32bit only, is there anything else that will not work?
Thank you,
Krystian