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by tokmag
Thu Sep 18, 2008 9:26 am
Forum: General Bullet Physics Support and Feedback
Topic: Java port of Bullet
Replies: 125
Views: 1034318

Re: Java port of Bullet

Hi all, I now found the JBullet, and I wrote a simple code to test it with Java3D. In my code I created a DiscreteDynamicsWorld with SequentialImpulseConstraintSolver, DefaultCollisionConfiguration, AxisSweep3_32 and CollisionDispatcher. I added to this dynamic world an BvhTriangleMeshShape, and I w...