Search found 1 match
Search found 1 match • Page 1 of 1
- Thu Sep 18, 2008 9:26 am
- Forum: General Bullet Physics Support and Feedback
- Topic: Java port of Bullet
- Replies: 122
- Views: 223078
Hi all, I now found the JBullet, and I wrote a simple code to test it with Java3D. In my code I created a DiscreteDynamicsWorld with SequentialImpulseConstraintSolver, DefaultCollisionConfiguration, AxisSweep3_32 and CollisionDispatcher. I added to this dynamic world an BvhTriangleMeshShape, and I w...