Search found 1 match

by tokmag
Thu Sep 18, 2008 9:26 am
Forum: General Bullet Physics Support and Feedback
Topic: Java port of Bullet
Replies: 122
Views: 223078

Re: Java port of Bullet

Hi all, I now found the JBullet, and I wrote a simple code to test it with Java3D. In my code I created a DiscreteDynamicsWorld with SequentialImpulseConstraintSolver, DefaultCollisionConfiguration, AxisSweep3_32 and CollisionDispatcher. I added to this dynamic world an BvhTriangleMeshShape, and I w...