Search found 3 matches

by diehard
Wed Nov 26, 2008 2:42 pm
Forum: Release Announcements
Topic: Bullet 2.73 SP1 released: fast btCudaBroadphase, SSE solver
Replies: 11
Views: 126579

Re: Bullet 2.73 released: fast btCudaBroadphase

Hey Erwin Coumans,
Please recognized another nice iPhone engine using Bullet, called sio2:
http://sio2interactive.com/

Join their development group for Bullet support:
http://code.google.com/p/sio2/
by diehard
Wed Oct 08, 2008 12:59 am
Forum: Research and development discussion about Collision Detection and Physics Simulation
Topic: Physics: Little Big Planet (Tetris, Calculator)
Replies: 1
Views: 4327

Physics: Little Big Planet (Tetris, Calculator)

I think "Little Big Planet" have their own physics engine and I'm wondering how do they do it? According to the video, they are using all physics: constraints, triggers, and shapes. Thus, can it be closely duplicated with Bullet or Box2D (2D physics)??? Here are some videos: Tetris: http:/...
by diehard
Mon Jun 02, 2008 6:33 pm
Forum: General Bullet Physics Support and Feedback
Topic: Character Demo, Where or When?
Replies: 1
Views: 3300

Character Demo, Where or When?

I'm new to Bullet physics and I finished integrating the physics component with OGRE . I want to develop a character platform physics simulation. Sadly, I found a lot of vehicle or racing demos. I downloaded the binary demos (bullet-2.69-win32-binary-demos.zip) and didn't find any character demo? (C...