Hi,
Does anyone know if this project is still active? I went to their codeplex site and the last update was sometime 2007.
Thanks,
David
Search found 3 matches
- Fri Jan 02, 2009 10:33 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Bullet on XNA
- Replies: 61
- Views: 566664
- Fri Apr 04, 2008 2:31 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Usage: btGeneric6DofConstraint
- Replies: 2
- Views: 4822
Re: Usage: btGeneric6DofConstraint
Thanks for the clarification.
That's exactly what I needed.
- David
That's exactly what I needed.
- David
- Thu Apr 03, 2008 9:40 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Usage: btGeneric6DofConstraint
- Replies: 2
- Views: 4822
Usage: btGeneric6DofConstraint
Hi, I started using Bullet recently and was wondering if someone can explain how to use btGeneric6DofConstraint. I'm trying build a ragdoll given a mesh/skeleton. I've been having trouble figuring out what values to give "const btTransform& frameInA" and "const btTransform& fr...