Search found 3 matches

by davidotcom
Fri Jan 02, 2009 10:33 pm
Forum: General Bullet Physics Support and Feedback
Topic: Bullet on XNA
Replies: 61
Views: 566664

Re: Bullet on XNA

Hi,

Does anyone know if this project is still active? I went to their codeplex site and the last update was sometime 2007.

Thanks,

David
by davidotcom
Fri Apr 04, 2008 2:31 pm
Forum: General Bullet Physics Support and Feedback
Topic: Usage: btGeneric6DofConstraint
Replies: 2
Views: 4822

Re: Usage: btGeneric6DofConstraint

Thanks for the clarification.

That's exactly what I needed.

- David
by davidotcom
Thu Apr 03, 2008 9:40 pm
Forum: General Bullet Physics Support and Feedback
Topic: Usage: btGeneric6DofConstraint
Replies: 2
Views: 4822

Usage: btGeneric6DofConstraint

Hi, I started using Bullet recently and was wondering if someone can explain how to use btGeneric6DofConstraint. I'm trying build a ragdoll given a mesh/skeleton. I've been having trouble figuring out what values to give "const btTransform& frameInA" and "const btTransform& fr...