Search found 2 matches
- Fri Aug 15, 2008 11:41 am
- Forum: General Bullet Physics Support and Feedback
- Topic: Java port of Bullet
- Replies: 125
- Views: 350326
Re: Java port of Bullet
Hi all, I have a question regarding jBullets feature set. As it might be a feature not present in Bullet itself, I post it here: Do linear joint limits work? (I would like to model things like pistons etc.) Using it like the rotational stuff it results in strangely oscillating joints without any deg...
- Sun Jan 13, 2008 6:31 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Java port of Bullet
- Replies: 125
- Views: 350326
Re: Java port of Bullet
I already posted over at JGO - but I post here again, in case you visit this board more often:
Having a complete physics engine in Java would be awesome. JOODE never got finished, unfortunately. Any estimates for release dates or a road map? How large is your team? (first post reads like size==1)
Having a complete physics engine in Java would be awesome. JOODE never got finished, unfortunately. Any estimates for release dates or a road map? How large is your team? (first post reads like size==1)