Search found 40 matches

by jezek2
Thu Mar 10, 2011 4:18 am
Forum: General Bullet Physics Support and Feedback
Topic: Java port of Bullet
Replies: 125
Views: 1034236

Re: Java port of Bullet

Could you post a download for your jStackAlloc library? Im making a project and i need that library for it. It wont compile without that library. You can download the sources and binary here . You have to run the bytecode instrumentation task after compiling (from Ant script). It's recommended to j...
by jezek2
Tue Mar 08, 2011 1:21 am
Forum: General Bullet Physics Support and Feedback
Topic: Java port of Bullet
Replies: 125
Views: 1034236

Re: Java port of Bullet

So are you still updating this thing? Hi, yeah. I work on it from time to time, currently working on some features. Generally it's in a 'stable' state, that means we're all happily using it in our projects :) If you need something ported it's best to tell me so I can bring the functionality in, it ...
by jezek2
Sun Oct 10, 2010 8:17 pm
Forum: General Bullet Physics Support and Feedback
Topic: Java port of Bullet
Replies: 125
Views: 1034236

Re: Java port of Bullet

New version available on JBullet homepage . Changes in release 20101010: - Added KinematicCharacterController, GhostObject and CharacterDemo - Added DbvtBroadphase - Added serialization of BVH - Updated most classes to match Bullet 2.72 - Added CCD motion clamping fix from Bullet 2.74 - Removed usag...
by jezek2
Wed Dec 09, 2009 12:23 am
Forum: General Bullet Physics Support and Feedback
Topic: Java port of Bullet
Replies: 125
Views: 1034236

Re: Java port of Bullet

Why are you using a separate library for stack allocation when automatic stack allocation was added in Java 6? ( http://www.ibm.com/developerworks/java/library/j-jtp09275.html ) Please note the article publish date, it was written before Java 6 release and the actual release didn't have such capabi...
by jezek2
Fri Oct 16, 2009 1:26 pm
Forum: General Bullet Physics Support and Feedback
Topic: Java port of Bullet
Replies: 125
Views: 1034236

Re: Java port of Bullet

Hi, jezek2 ! Since few days, i'm unable to go on the website http://jbullet.advel.cz/ , I get an 403 error :? I'm a student and i'll surely use JBullet for a big project, is there another place to get the last version and find Javadoc / API reference ? thank you and keep up the great work :) Oh, fi...
by jezek2
Sun Jun 28, 2009 6:49 pm
Forum: General Bullet Physics Support and Feedback
Topic: Java port of Bullet
Replies: 125
Views: 1034236

Re: Java port of Bullet

New version available on JBullet homepage . Changes in release 20090628: - Added conversion methods between Transform and Matrix4f - Fixed bug in ShapeHull - Added CollisionWorld.updateSingleAabb method from Bullet 2.74 - Added CollisionWorld.convexSweepTest - Added ConcaveConvexcastDemo Please add ...
by jezek2
Sat Apr 04, 2009 9:44 pm
Forum: General Bullet Physics Support and Feedback
Topic: Java port of Bullet
Replies: 125
Views: 1034236

Re: Java port of Bullet

New version available on JBullet homepage . Changes in release 20090404: - Added ConeShape - Fixed thread safety issues when running distinct simulations in different threads simultaneously - Changed back to building of just one library JAR - Added run configuration for each demo in NetBeans project...
by jezek2
Tue Mar 17, 2009 5:01 pm
Forum: General Bullet Physics Support and Feedback
Topic: Java port of Bullet
Replies: 125
Views: 1034236

Re: Java port of Bullet

Hi all, to improve JBullet development I've decided to raise funds using donations (using PayPal). This way I'll be able to work on JBullet more and catch-up with latest versions provided there will be enough money raised. For more information visit JBullet's homepage here . Current plan is to port ...
by jezek2
Thu Nov 27, 2008 11:24 am
Forum: General Bullet Physics Support and Feedback
Topic: Java port of Bullet
Replies: 125
Views: 1034236

Re: Java port of Bullet

I'm interested in Collada Physics support in jBullet. Is it part of your plans to continue with jBullet 2.70? Collada support is not simple task and personally I don't need it, so porting of this part is very unlikely from me. I welcome and will support any contribution in this area though :) About...
by jezek2
Wed Nov 19, 2008 8:22 pm
Forum: General Bullet Physics Support and Feedback
Topic: Java port of Bullet
Replies: 125
Views: 1034236

Re: Java port of Bullet

Thank you for your reply but I'm afraid I'm still unable to compile the demos. I'm working in Netbeans using Mac OS X 10.4 . I've created a new project using the source code from the demos package and adding jbullet_all.jar to the libraries. Now when I try to compile I get errors concernng org.lwjg...
by jezek2
Fri Nov 14, 2008 6:55 am
Forum: General Bullet Physics Support and Feedback
Topic: Java port of Bullet
Replies: 125
Views: 1034236

Re: Java port of Bullet

However so far I have been unable to compile the source and run the demos. I'm having similar problems to jfelrod1960. If I use ANT with build.xml I get the following errors: This is because Java 5 can't use @Override on interface methods, you can safely remove the annotations. You can also (and it...
by jezek2
Tue Sep 23, 2008 6:45 am
Forum: General Bullet Physics Support and Feedback
Topic: Java port of Bullet
Replies: 125
Views: 1034236

Re: Java port of Bullet

Hello, I've just managed to start demos using my IDE after some voodoo stuff with instrumenting et al. You can just use already provided jbullet-all.jar and copy just the demos package, this way you don't need to do any instrumentation. I suppose I should really create a readme.txt :) I'm quite imp...
by jezek2
Thu Sep 18, 2008 11:06 am
Forum: General Bullet Physics Support and Feedback
Topic: Java port of Bullet
Replies: 125
Views: 1034236

Re: Java port of Bullet

I now found the JBullet, and I wrote a simple code to test it with Java3D. In my code I created a DiscreteDynamicsWorld with SequentialImpulseConstraintSolver, DefaultCollisionConfiguration, AxisSweep3_32 and CollisionDispatcher. I added to this dynamic world an BvhTriangleMeshShape, and I wanted t...
by jezek2
Wed Sep 17, 2008 5:51 pm
Forum: General Bullet Physics Support and Feedback
Topic: Java port of Bullet
Replies: 125
Views: 1034236

Re: Java port of Bullet

New version available on JBullet homepage.

Changes in release 20080917:
- Documented many classes and adjusted existing descriptions
- Minor API changes
- Changed method names for callbacks to be more descriptive
- Improved BulletGlobals
- Added SliderConstraint
- Added ForkLiftDemo
by jezek2
Wed Aug 27, 2008 6:36 am
Forum: General Bullet Physics Support and Feedback
Topic: btStridingMeshInterface TriStrip & TriList
Replies: 4
Views: 6391

Re: btStridingMeshInterface TriStrip & TriList

btStridingMeshInterface::InternalProcessAllTriangles supports only TriStrips for now, but i've got TriList. i've made a quick hack for myself, but would it be better to include ability to handle TriList, TriStrip, and, maybe, TriFan to that interface? I could do that, if you don't have time. It use...