Search found 4 matches
- Tue Oct 23, 2007 8:11 am
- Forum: General Bullet Physics Support and Feedback
- Topic: getAabb for plane returns min > max
- Replies: 2
- Views: 3017
Re: getAabb for plane returns min > max
My mistake. It wasn't a plane but a GIMPACT shape. I'll try to look further into why this shape returns this strange AABB result.
- Mon Oct 22, 2007 5:32 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: How do I get all the objects within a bounding box?
- Replies: 7
- Views: 6809
How do I get all the objects within a bounding box?
Subject says it all.
Thanks!
Thanks!
- Mon Oct 22, 2007 5:32 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: getAabb for plane returns min > max
- Replies: 2
- Views: 3017
getAabb for plane returns min > max
When I use getAabb on a body created from a static plane shape, I get min equal to the maximum float, and max equal to minimum float. Shouldn't this be the other way round?
- Sun Oct 21, 2007 11:58 am
- Forum: General Bullet Physics Support and Feedback
- Topic: Inconsistent getStridingMeshInterface interface
- Replies: 3
- Views: 4238
Inconsistent getStridingMeshInterface interface
Several shapes can be created from a btStridingMeshInterface, but getting the interface back isn't consistent. btTriangleMeshShape has a function getMeshInterface(), with both const and no-const versions. btConvexTriangleMeshShape has a function called getStridingMesh(), but no const version. btGImp...