Search found 6 matches

by quantum
Mon Jun 10, 2013 2:04 am
Forum: Links, Papers, Libraries, Demos, Movies, Comparisons
Topic: Great Physics Engine Comparison (PEEL)
Replies: 29
Views: 160462

Re: Great Physics Engine Comparison (PEEL)

I would have been more impressed with the benchmark had it been posted objectively and dispassionately. Instead the grandstanding lingo, "spectacular", "embarrassing", etc. really clouds the whole thing for me. Additionally, the author posts in this thread with more off-putting c...
by quantum
Fri Sep 21, 2007 1:29 pm
Forum: General Bullet Physics Support and Feedback
Topic: CCD activation
Replies: 1
Views: 2606

CCD activation

Is reactivation of CCD close to happening?
by quantum
Tue Sep 04, 2007 10:48 pm
Forum: General Bullet Physics Support and Feedback
Topic: C-API - ready for use?
Replies: 6
Views: 4998

Re: C-API - ready for use?

Did you check out the Bullet_User_Manual.pdf and doxygen documentation? Somehow I missed that. Sorry. I saw the Bullet_FAQ.pdf and I missed the second file. It does provide some good overview info which is what I was looking for. I still find the Physx docs complement this library well. Physx has a...
by quantum
Mon Sep 03, 2007 12:19 am
Forum: General Bullet Physics Support and Feedback
Topic: C-API - ready for use?
Replies: 6
Views: 4998

Re: C-API - ready for use?

This is my first attempt to integrate a physics API. Bullet is mostly devoid of documentation so I was pretty lost right away, but I found the very extensive documentation for Ageia Physx works well for Bullet. The functionalities and terms are close enough and it's helpful in giving an overview. Wi...
by quantum
Sun Sep 02, 2007 6:44 pm
Forum: General Bullet Physics Support and Feedback
Topic: C-API - ready for use?
Replies: 6
Views: 4998

Re: C-API - ready for use?

I consider myself fluent in C and know the basics of C++ but I'm not a guru with C++. However I will fill in the blanks quickly and I'll be glad to assist in completing the C-API. I've already done some refactoring (see attached) which you can take or not as you think best. Having the C-API separate...
by quantum
Sun Sep 02, 2007 4:39 pm
Forum: General Bullet Physics Support and Feedback
Topic: C-API - ready for use?
Replies: 6
Views: 4998

C-API - ready for use?

I have a C based BSP game engine and I'm trying to fold in Bullet. I've included the core bullet projects and I'm able to compile everything and do simple calls like: plNewBulletSdk plCreateDynamicsWorld I'm getting handles back so it appears I'm ready to get started. However as I get farther into t...