Search found 6 matches
- Fri Sep 14, 2007 10:01 pm
- Forum: Release Announcements
- Topic: Bullet 2.56: parallel constraint solver, SPU & multicore
- Replies: 3
- Views: 53414
Re:
Thanks for this release!!!! Are there any examples how to use Bullet in parallel? Is it difficult to use custom portable thread system with Bullet? Because for now it seems to support only Win32, how about Win64, Mac, Linux???? Yes, several of the bullet demo apps can be switched to parallel mode v...
- Thu Aug 02, 2007 3:20 pm
- Forum: Research and development discussion about Collision Detection and Physics Simulation
- Topic: Multi SAP
- Replies: 22
- Views: 45407
Interesting results. Me and a college have discussed two different ways of achieving a hierarchical broadphase utilizing SAP, mainly to solve the problem of having dense clusters of objects moving semi-coherently within a sparse world and that of additions/removals due to loading/unloading of parts ...
- Tue Jul 24, 2007 8:04 am
- Forum: General Bullet Physics Support and Feedback
- Topic: Bullet not compiling with -DBT_USE_DOUBLE_PRECISION
- Replies: 2
- Views: 4173
- Mon Jul 23, 2007 6:35 am
- Forum: General Bullet Physics Support and Feedback
- Topic: Constraint bug with 2.54
- Replies: 6
- Views: 8475
So maybe something like this would fix it? void btDiscreteDynamicsWorld::removeConstraint(btTypedConstraint* constraint) { m_constraints.remove(constraint); if(constraint->getRigidBodyA()) constraint->getRigidBodyA().removeConstraintRef(constraint); if(constraint->getRigidBodyB()) constraint->getRi...
- Tue Jun 19, 2007 10:07 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: [Bullet 2.53] Issues in btAlignedObjectArray.h
- Replies: 3
- Views: 6716
Re: [Bullet 2.53] Issues in btAlignedObjectArray.h
It depends which platform and compiler. I tried compiling it under Mac OSX/gcc, Linux gcc, and Windows Visual Studio 2005 and all work fine. Using <new> doesn't work on some of those platforms. Note we need both memcpy and placement new. So... which platform/compiler combo is broken right now? Than...
- Tue Jun 19, 2007 10:59 am
- Forum: General Bullet Physics Support and Feedback
- Topic: [Bullet 2.53] Issues in btAlignedObjectArray.h
- Replies: 3
- Views: 6716
[Bullet 2.53] Issues in btAlignedObjectArray.h
Hi, I've found two issues in btAlignedObjectArray.h in latest version (2.53) 1. Placement new is declared in header <new>, not <memory.h>. 2. reserve(int) method check capacity() < _Count twice. The first one cause a compilation error, second one just cosmetic (and possibly two cycles or so on reser...