So I guess there is none at the moment.
I am always for a custom speedy binary file format solution. The file format can probably be optimized to physics only, like ogre's mesh format is optimized for graphics.
Search found 3 matches
- Tue Jun 05, 2007 7:18 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Bullet File Format?
- Replies: 5
- Views: 5970
- Mon Jun 04, 2007 11:59 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Bullet File Format?
- Replies: 5
- Views: 5970
Bullet File Format?
Not a really brilliant question, but I wanted to know if you use only collada as the physics format or is there a specialized bullet file format that is loadable, preferably binary?
- Sun Apr 29, 2007 1:38 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Bullet on XNA
- Replies: 61
- Views: 566736