Search found 4 matches

by bugman_2000
Thu Mar 20, 2008 10:51 pm
Forum: Physics authoring tools, serialization, standards and related topics
Topic: Bounce, Tumble and Splash! coming soon
Replies: 2
Views: 4898

Re: Bounce, Tumble and Splash! coming soon

Hi, The ragdoll in the video uses Ipo Curve animation based on real-time ragdoll physics. It's an example of how to use Bullet physics to influence an armature for animation. So the movement you see there is real time speed, but the specific use would be for rendered animation. As for the other effe...
by bugman_2000
Mon Feb 11, 2008 6:43 am
Forum: Physics authoring tools, serialization, standards and related topics
Topic: Bounce, Tumble and Splash! coming soon
Replies: 2
Views: 4898

Bounce, Tumble and Splash! coming soon

Hi Everybody, I wanted to let people know that my new book Bounce, Tumble and Splash! Simulating the Physical World with Blender 3D is available for pre-order on Amazon. The actual release of the book is somewhat dependent on the timing of the 2.46 Blender release, which will also be included on a C...
by bugman_2000
Wed Jun 27, 2007 2:10 am
Forum: Physics authoring tools, serialization, standards and related topics
Topic: Ragdoll spazzing out
Replies: 0
Views: 3618

Ragdoll spazzing out

Hi, I posted this message over at BlenderArtists as well, and I apologize if it's inappropriate to post both places. I am really hoping for a good answer, though. I am trying to understand the setup of a good ragdoll in order to document it comprehensively in my upcoming book on physical simulation ...
by bugman_2000
Thu May 03, 2007 10:28 am
Forum: Physics authoring tools, serialization, standards and related topics
Topic: Bullet 2.43 Preview 6
Replies: 1
Views: 4719

Hi, I realize this is a pretty old post, but I'm wondering where I should be looking to find the functionality described here, if it's been implemented. I see something like it in the current 2.43 release, under "Generic (Experimental)" but nothing like a constrained hinge shown in the sho...