Search found 4 matches

by AisyJeff
Mon May 23, 2022 4:08 am
Forum: PyBullet Support and Feedback
Topic: Object is not colliding with each other and is static
Replies: 0
Views: 43142

Object is not colliding with each other and is static

I had created an object in blender and imported it in pybullet, using urdf file I generated from blender. However, the object is static and is not colliding like a rigid body. It overlapped each other. I had tried several methods including flags, but it doesn`t work. Hope anyone could help me with t...
by AisyJeff
Wed Apr 06, 2022 1:11 am
Forum: PyBullet Support and Feedback
Topic: How to remove bodyA when its in contact with bodyB?
Replies: 2
Views: 44405

Re: How to remove bodyA when its in contact with bodyB?

Don't think its needed to use "self". This method is resolved by writing this in code: import pybullet as p import pybullet_data import time physicsClient = p.connect(p.GUI) p.setAdditionalSearchPath(pybullet_data.getDataPath()) p.loadURDF('plane.urdf', [0,0,0]) cube1=p.loadURDF("cube...
by AisyJeff
Wed Apr 06, 2022 1:10 am
Forum: PyBullet Support and Feedback
Topic: How to get multiple contact points between one object and multiple static object?
Replies: 0
Views: 44593

How to get multiple contact points between one object and multiple static object?

This code has worked before for one-to-one object. But I wanted to make one to multiple object contact. Multiple objects were created using the coordinates as in the code. this is my code, and I get some error because mis-use of probably the coordinates as a list, and I'm trying to put it as an argu...
by AisyJeff
Tue Apr 05, 2022 12:34 pm
Forum: PyBullet Support and Feedback
Topic: How to remove bodyA when its in contact with bodyB?
Replies: 2
Views: 44405

How to remove bodyA when its in contact with bodyB?

this is the sample code. Then I uses "p.getContactPoint()" between bodyA and bodyB. Then, I would like to remove bodyA after they hit each other using p.removeBody(). This is the code: import pybullet as p import pybullet_data import time physicsClient = p.connect(p.GUI) p.setAdditionalSea...