Search found 2 matches
- Sun May 08, 2022 9:52 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Jitter when a btBoxShape moves against a btConvexHullShape.
- Replies: 2
- Views: 4500
Re: Jitter when a btBoxShape moves against a btConvexHullShape.
Make the conveyor kinematic instead of static , give it a non-zero velocity but don't change its position. Then dynamic objects that touch it will pick up the non-zero velocity from the collision and will move along. Thanks! As you said, using the CF_KINEMATIC_OBJECT flag and setting a linear veloc...
- Thu May 05, 2022 12:05 am
- Forum: General Bullet Physics Support and Feedback
- Topic: Jitter when a btBoxShape moves against a btConvexHullShape.
- Replies: 2
- Views: 4500
Jitter when a btBoxShape moves against a btConvexHullShape.
I've been running into an issue with the motion of btBoxShapes sliding against btConvexHullShapes[1], in this case using a custom friction callback[2] to simulate a box on a conveyor belt. I've attached an example adapted from the BasicExample project that demonstrates the problem, the box on the le...