Search found 2 matches

by Karoon2
Fri May 14, 2021 5:14 pm
Forum: General Bullet Physics Support and Feedback
Topic: Manual collision response for kinematic objects
Replies: 3
Views: 4444

Re: Manual collision response for kinematic objects

Thank you very much for your quick reply! I will try that class. I thought using this controller was discouraged (at least I read something like that in several threads).
Maybe this will do. Thanks again!
by Karoon2
Wed May 12, 2021 12:58 pm
Forum: General Bullet Physics Support and Feedback
Topic: Manual collision response for kinematic objects
Replies: 3
Views: 4444

Manual collision response for kinematic objects

Hey guys, I just started using bullet (BulletSharp for C#) and I really like it! The automatic collisions response is awesome. But now, I want to add some custom character behaviour and need your help: I have a kinematic character object (box shape) that gets created with the following settings: // ...