Answering my own question:
The character's rigid body was missing angular damping (which was causing the spinning to occur):
Calling setDamping on the character's rigidbody with value greater than 0 for angularDamping solves the issue.
Search found 2 matches
- Thu Feb 18, 2021 2:28 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Player moving on a sphere surface
- Replies: 1
- Views: 2874
- Wed Feb 17, 2021 10:27 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Player moving on a sphere surface
- Replies: 1
- Views: 2874
Player moving on a sphere surface
Hello there, I am moving a rigidbody (the character) on the surface of a sphere, like what is described in this former post https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=34525#p34525 I am facing the following issue that I am having hard time to solve: After moving the character, it's starts spi...