Search found 5 matches
- Thu Jan 05, 2023 9:46 am
- Forum: PyBullet Support and Feedback
- Topic: GUI slider element
- Replies: 1
- Views: 29900
- Sun Dec 18, 2022 8:25 pm
- Forum: PyBullet Support and Feedback
- Topic: GUI slider element
- Replies: 1
- Views: 29900
GUI slider element
I want a way to step forwards and backwards in my simulation using a mouse to control a GUI slider element.
I know this exists, because it is used for VR playback, but I am unsure if it is accessible in general outside of the VR system, in the Python bindings. Can you point me where it is?
I know this exists, because it is used for VR playback, but I am unsure if it is accessible in general outside of the VR system, in the Python bindings. Can you point me where it is?
- Sun May 23, 2021 3:15 am
- Forum: PyBullet Support and Feedback
- Topic: Visualize normal vectors
- Replies: 0
- Views: 18423
Visualize normal vectors
How can I visualize normal vectors in the debugger?
- Mon Feb 01, 2021 5:54 am
- Forum: PyBullet Support and Feedback
- Topic: Translate camera in debug visualizer
- Replies: 1
- Views: 4778
Translate camera in debug visualizer
Currently in debug visualizer, I know I can drag the mouse to swivel the rotation of the camera. Additionally, I can use the mouse wheel to zoom in and out. But what about translating the camera? Say, along the XYZ world frame axises. Or even along the XYZ camera frame axises. This would make focusi...
- Wed Jun 24, 2020 6:04 am
- Forum: General Bullet Physics Support and Feedback
- Topic: How to visualize objects without physical properties + how to visualize pointcloud
- Replies: 0
- Views: 16551
How to visualize objects without physical properties + how to visualize pointcloud
Hello all, 1. How can we visualize an object that stays in place, and is unaffected by gravity, collisions (objects just pass on through) etc? This is analogous to the "site" functionality in Mujoco. We want to use these objects are transparent markers, like a 3D user interface element. 2....