Search found 10 matches

by brent
Sat Jun 13, 2020 1:11 pm
Forum: General Bullet Physics Support and Feedback
Topic: setGuiHelper for remote client rendering
Replies: 0
Views: 16165

setGuiHelper for remote client rendering

The GRPC, TCP & UDP client interfaces have a method called setGuiHelper Is there a way this could be leveraged to render a physics scene on a remote client? For example; if a web based design tool runs the physic server on a central server; and there are many clients connected from different mac...
by brent
Thu May 21, 2020 6:57 am
Forum: General Bullet Physics Support and Feedback
Topic: Use cases for btCollisionWorld.h or PhysicsClientC_API.h
Replies: 4
Views: 4515

Re: Use cases for btCollisionWorld.h or PhysicsClientC_API.h

Yes; got it.

Thank you very much for the responses; its very helpful to confirm some things and orientate my thinking a bit better on others.

Cheers
by brent
Wed May 20, 2020 4:30 pm
Forum: General Bullet Physics Support and Feedback
Topic: Use cases for btCollisionWorld.h or PhysicsClientC_API.h
Replies: 4
Views: 4515

Re: Use cases for btCollisionWorld.h or PhysicsClientC_API.h

Thank you for the answers. Rephrasing question 2 slightly Would btCollisionWorld->getNumCollisionObjects() return the same total as pybullet.getNumBodies()? And is it conceptually "the same" data structures that are being accessed between one entry of btCollisionWorld->getCollisionObjectAr...
by brent
Wed May 20, 2020 11:08 am
Forum: General Bullet Physics Support and Feedback
Topic: Use cases for btCollisionWorld.h or PhysicsClientC_API.h
Replies: 4
Views: 4515

Use cases for btCollisionWorld.h or PhysicsClientC_API.h

Hi - a few random questions which I can't quite wrap my head around. 1.) Is drawOpenGL https://github.com/bulletphysics/bullet3/blob/master/examples/ExampleBrowser/GL_ShapeDrawer.cpp the correct place to be looking to see how the Example Browser is implemented? 2.)Is there a way to get the data retu...
by brent
Wed May 20, 2020 7:38 am
Forum: PyBullet Support and Feedback
Topic: Python to C++
Replies: 1
Views: 3445

Re: Python to C++

I got some useful info on SO https://stackoverflow.com/questions/61885949/how-does-python-venv-manage-c-dependencies ----- In short words: C-python just looks for correctly named dynamic libraries in PYTHONPATH, loads such library and uses predefined interface to understand what exactly from this li...
by brent
Wed May 20, 2020 7:36 am
Forum: PyBullet Support and Feedback
Topic: c++ examples are pip install pybullet
Replies: 2
Views: 4792

Re: c++ examples are pip install pybullet

Right; thank you for confirming

And yes the python examples are hugely helpful for learning too.

Thanks
by brent
Tue May 19, 2020 9:48 am
Forum: PyBullet Support and Feedback
Topic: c++ examples are pip install pybullet
Replies: 2
Views: 4792

c++ examples are pip install pybullet

I installed pybullet using venv (https://docs.python.org/3/library/venv.html) - and all is working great. Is there a way to use the c++ examples after the pybullet install? Or do I need to build from sources to have access to those? For example; how would I run https://github.com/bulletphysics/bulle...
by brent
Mon May 18, 2020 4:04 pm
Forum: PyBullet Support and Feedback
Topic: Python to C++
Replies: 1
Views: 3445

Python to C++

I installed pybullet using venv (https://docs.python.org/3/library/venv.html) - and all is working great. I'm rather lost in the world of python and c++ - so any pointers on the below questions would be much appreciated. I'm considering trying to build https://github.com/bulletphysics/bullet3 From t...
by brent
Sat May 16, 2020 11:20 am
Forum: PyBullet Support and Feedback
Topic: Creating "complex" environments
Replies: 1
Views: 3529

Creating "complex" environments

Hello, Rather open question - I am looking for any advice on how to create environments with a number of different objects which can be interacted with in it. I found this video which appears to be in quite a rich scene - https://www.youtube.com/watch?v=aqAk701ylIk Is the code for that available any...