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- Mon Dec 02, 2019 4:53 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Find end position of object without intermediate calculations
- Replies: 1
- Views: 198
Hi, I'm new to Bullet and looking for some direction to start with the following problem: I would like to calculate how objects fit together as fast as possible without dynamics. Like when you snap an object to a surfuce in most CAD programs. Constraints are: Rigid objects In the end position the ob...