Search found 6 matches

by Boris94
Sat Dec 14, 2019 8:28 pm
Forum: General Bullet Physics Support and Feedback
Topic: Maximum number of object faces in scene
Replies: 0
Views: 12

Maximum number of object faces in scene

I am spawning multiple objects in scene and after some number of them they just stop rendering, is there some limit? It looks like there can be about 1.3mil faces in the scene and after that new objects just dont render. Example: I am spawning 100 models into scene. Each model has about 70k faces. I...
by Boris94
Sun Dec 01, 2019 5:01 pm
Forum: General Bullet Physics Support and Feedback
Topic: using example pointCloudFromCameraImage to save .ply file
Replies: 0
Views: 111

using example pointCloudFromCameraImage to save .ply file

i tried this example https://github.com/bulletphysics/bullet3/blob/master/examples/pybullet/examples/pointCloudFromCameraImage.py it is supposed to create point cloud from camera data, but it creates only rays to depth points. what i want is to save this data as XYZ points and create .ply file from ...
by Boris94
Fri Nov 22, 2019 7:50 am
Forum: General Bullet Physics Support and Feedback
Topic: Getting position of object in pyBullet
Replies: 0
Views: 211

Getting position of object in pyBullet

i created simple basic example in pyBullet where i spawn 1 SDF model import pybullet as p import time import pybullet_data physicsClient = p.connect(p.GUI)#or p.DIRECT for non-graphical version p.setAdditionalSearchPath(pybullet_data.getDataPath()) #optionally p.setGravity(0,0,-10) planeId = p.loadU...
by Boris94
Mon Nov 18, 2019 1:55 pm
Forum: General Bullet Physics Support and Feedback
Topic: Collision of SDF objects
Replies: 2
Views: 196

Re: Collision of SDF objects

there is test_vhacd tool that creates obj so that convex hull looks like mesh, this solved my problem
by Boris94
Mon Nov 18, 2019 1:01 pm
Forum: General Bullet Physics Support and Feedback
Topic: Collision of SDF objects
Replies: 2
Views: 196

Re: Collision of SDF objects

i figured out that collisions are convex hulls of objects, any idea how to change it to mesh collisions?
by Boris94
Mon Nov 18, 2019 10:27 am
Forum: General Bullet Physics Support and Feedback
Topic: Collision of SDF objects
Replies: 2
Views: 196

Collision of SDF objects

I used ImportSDFSetup example to load sdf, that contains multiple objects. Collision of the objects in sdf is set as mesh, but when they collide in the example, it seems they collide as bounding-boxes. I used this collision configuration m_collisionConfiguration->setPlaneConvexMultipointIterations()...