Search found 3 matches
- Thu Aug 29, 2019 8:29 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Bullet as an external library
- Replies: 3
- Views: 4306
Re: Bullet as an external library
Hello, Thank you for your reply, but I have a question. I would like to try the alternative method that you mentioned, but the problem is that example utils are not built in default. What I mean is, if you see the '''TwoJoint.main"', it target links the individual example utils cpp file when it...
- Wed Aug 28, 2019 12:00 am
- Forum: General Bullet Physics Support and Feedback
- Topic: Bullet as an external library
- Replies: 3
- Views: 4306
Bullet as an external library
I would like to use Bullet3 as an external library in my C++ project and I am trying to use cmake as a build tool. I found FindBullet.cmake has saved only Dyanmics, Collision, Linear Math, and Softbody libraries in ${BULLET_LIBRARIES}. But, when I copied and pasted TwoJointMain.cpp in my project and...
- Thu Feb 21, 2019 3:21 am
- Forum: General Bullet Physics Support and Feedback
- Topic: Function to get pixels information in C++
- Replies: 0
- Views: 4352
Function to get pixels information in C++
Hello, I am a newbie in Bullet. I apologize in advance if this would be a dumb question. I would like to use Bullet simulator for a RGB-D multisensor. I kind of noticed that there are functions written in python getting pixel information, but I don't see any of those functions or related examples wr...