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- Fri Jan 25, 2019 8:08 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Scaling SoftBody objects in run-time in Unity3D
- Replies: 0
- Views: 608
Hello everyone! First of all, thank you for the amazing work (but you probably hear that a lot ^^). I'm working on a SoftBody project in Unity. I'm using https://github.com/Phong13/BulletSharpUnity3d as a wrapper, which seems to be working fine. Background info: I have a SoftBody object, which is co...