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- Mon Jan 14, 2019 11:02 am
- Forum: General Bullet Physics Support and Feedback
- Topic: Multiple transformations
- Replies: 1
- Views: 229
Hi I have been experimenting with the collisions side of Bullet Physics. It worked fine initially. However I am trying to figure a strange behaviour I found recently. I am working with RigidBody collisions without the physics simulations. The issue I am having happens after applying multiple transfo...