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- Thu Dec 06, 2018 9:17 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Disable Relatively Sized Contact Breaking Threshold
- Replies: 0
- Views: 2618
Disable Relatively Sized Contact Breaking Threshold
Hi all, With discrete collision detection, it was found that a btCompoundShape was determining that it was in collision with an object at a larger threshold than an individual primitive btCollisionShape like a capsule. The capsule was able to get much closer to the target object. From some digging a...