Search found 6 matches
- Sun Feb 03, 2019 10:57 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Combining collision flag
- Replies: 2
- Views: 2768
Re: Combining collision flag
Thank you very much drleviathan. this is very helpful
- Thu Jan 31, 2019 10:21 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Combining collision flag
- Replies: 2
- Views: 2768
Combining collision flag
is it possible to combine two collision flags in one object?, for e.g. mBody->setCollisionFlags(mBody->getCollisionFlags() | btCollisionObject::CF_CUSTOM_MATERIAL_CALLBACK | btCollisionObject::CF_KINEMATIC_OBJECT); but when I do so, it seems only Material Callback take effect, I want to have a kinem...
- Thu Jan 10, 2019 11:42 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: 6Dof prefer break rather than saggy
- Replies: 0
- Views: 4041
6Dof prefer break rather than saggy
I want to make a simulation of a rope that is pulled up to break using btGeneric6DofConstraints , I make a rope using multiple RigidBody, when both sides are pulled in the opposite direction each joints saggy, how to make each joint stiff? I've tried setting num iteration like Erwin's https://pybull...
- Thu Jan 10, 2019 9:58 am
- Forum: General Bullet Physics Support and Feedback
- Topic: Removing Anchor
- Replies: 0
- Views: 3878
Removing Anchor
As stated in the title, Is there a built-in function for removing anchor for softBody rope? thanks
- Thu Jan 10, 2019 9:46 am
- Forum: General Bullet Physics Support and Feedback
- Topic: Tearing Up
- Replies: 0
- Views: 3855
Tearing Up
currently I'm using Bullet 2.88, I want to tear up softbody cloth like in this video http://www.youtube.com/watch?v=exss517n1I0, but I cant find it in Bullet Demo, was the cloth tearing feature removed from v2.88 by any chance? thank you
- Sun Nov 11, 2018 7:39 am
- Forum: General Bullet Physics Support and Feedback
- Topic: btSoftBodyHelpers::CreateRope Loose Anchor
- Replies: 0
- Views: 2637
btSoftBodyHelpers::CreateRope Loose Anchor
I'm trying to use btSoftBodyHelpers :: CreateRope and appendAnchor to btRigidBody (simple box shape) as image below https://i.stack.imgur.com/6Exf2.gif I set the box to follow the capsule shape, when I move the capsule, right on the anchor rope, there is a white line appearing, the farther box movin...