Search found 4 matches

by floorinthebathroom
Thu Jan 10, 2019 11:42 pm
Forum: General Bullet Physics Support and Feedback
Topic: 6Dof prefer break rather than saggy
Replies: 0
Views: 55

6Dof prefer break rather than saggy

I want to make a simulation of a rope that is pulled up to break using btGeneric6DofConstraints , I make a rope using multiple RigidBody, when both sides are pulled in the opposite direction each joints saggy, how to make each joint stiff? I've tried setting num iteration like Erwin's https://pybull...
by floorinthebathroom
Thu Jan 10, 2019 9:58 am
Forum: General Bullet Physics Support and Feedback
Topic: Removing Anchor
Replies: 0
Views: 40

Removing Anchor

As stated in the title, Is there a built-in function for removing anchor for softBody rope? thanks
by floorinthebathroom
Thu Jan 10, 2019 9:46 am
Forum: General Bullet Physics Support and Feedback
Topic: Tearing Up
Replies: 0
Views: 44

Tearing Up

currently I'm using Bullet 2.88, I want to tear up softbody cloth like in this video http://www.youtube.com/watch?v=exss517n1I0, but I cant find it in Bullet Demo, was the cloth tearing feature removed from v2.88 by any chance? thank you
by floorinthebathroom
Sun Nov 11, 2018 7:39 am
Forum: General Bullet Physics Support and Feedback
Topic: btSoftBodyHelpers::CreateRope Loose Anchor
Replies: 0
Views: 204

btSoftBodyHelpers::CreateRope Loose Anchor

I'm trying to use btSoftBodyHelpers :: CreateRope and appendAnchor to btRigidBody (simple box shape) as image below https://i.stack.imgur.com/6Exf2.gif I set the box to follow the capsule shape, when I move the capsule, right on the anchor rope, there is a white line appearing, the farther box movin...