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- Sat Oct 27, 2018 1:53 am
- Forum: General Bullet Physics Support and Feedback
- Topic: I cannot let the contact test between rigid bodies using btGimpactMeshShape act.
- Replies: 0
- Views: 364
Because I contribute this using translation software, I may be hard to read to you. I'm sorry. :cry: I made two rigid using "btGimpactMeshShape" and I added them to "btDynamicsWorld". Then I carried out the following. btGImpactCollisionAlgorithm::registerAlgorithm(dispatcher); When I called "StepSim...