Search found 1 match

by mosaro
Thu Nov 29, 2018 8:16 pm
Forum: General Bullet Physics Support and Feedback
Topic: ContactProcessingThreshold And ContactBreakingThreshold
Replies: 0
Views: 2640

ContactProcessingThreshold And ContactBreakingThreshold

I am trying to process distances to all colliders (even when the distance > 0 so they are not in collision) through the AddSingleResult(ManifoldPoint cp, CollisionObjectWrapper colObj0Wrap, int partId0, int index0, CollisionObjectWrapper colObj1Wrap, int partId1, int index1) function. My understandi...