Thanks for that information.
Search found 2 matches
- Sun Feb 11, 2018 12:12 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Jbullet: NPE when removing body with TRIANGLE_MESH shape.
- Replies: 3
- Views: 5175
- Sun Feb 11, 2018 8:41 am
- Forum: General Bullet Physics Support and Feedback
- Topic: Jbullet: NPE when removing body with TRIANGLE_MESH shape.
- Replies: 3
- Views: 5175
Re: Jbullet: NPE when removing body with TRIANGLE_MESH shape.
Hello, I'm having the same issue with: body.collisionFlags == CollisionFlags.KINEMATIC_OBJECT It would be helpful if anyone of the support team could confirm if this issue is either known or unknown. I did manage to by-pass the problem by re-adding the body to the world immediately after setting the...