Search found 3 matches
- Thu Feb 01, 2018 10:51 am
- Forum: PyBullet Support and Feedback
- Topic: Geometry resolution importing from URDF
- Replies: 1
- Views: 4087
Geometry resolution importing from URDF
I am importing a simple model made out of a box and two cylinders from URDF. When I import the cylinders are visibly jagged (low resolution geometry). wh.png While I am not so much interested in the visual appearance, I can imagine that this also affects collision. Question is, how can I increase th...
- Wed Dec 13, 2017 9:49 am
- Forum: PyBullet Support and Feedback
- Topic: Problem when importing mesh as ground
- Replies: 2
- Views: 4313
Re: Problem when importing mesh as ground
That did the trick, thanks!
- Tue Dec 12, 2017 11:40 pm
- Forum: PyBullet Support and Feedback
- Topic: Problem when importing mesh as ground
- Replies: 2
- Views: 4313
Problem when importing mesh as ground
I'm trying to import a mesh to use as ground. I'm using the following code: visualShift = [0, 0, 0] shift = [0, 0, -0.1] meshScale=[0.1, 0.1, 0.1] path = os.path.abspath(os.path.dirname(__file__)) self.groundColId = p.createCollisionShape(shapeType=p.GEOM_MESH, fileName=os.path.join(path, "grou...