Search found 3 matches

by yconst
Thu Feb 01, 2018 10:51 am
Forum: PyBullet Support and Feedback
Topic: Geometry resolution importing from URDF
Replies: 1
Views: 4087

Geometry resolution importing from URDF

I am importing a simple model made out of a box and two cylinders from URDF. When I import the cylinders are visibly jagged (low resolution geometry). wh.png While I am not so much interested in the visual appearance, I can imagine that this also affects collision. Question is, how can I increase th...
by yconst
Wed Dec 13, 2017 9:49 am
Forum: PyBullet Support and Feedback
Topic: Problem when importing mesh as ground
Replies: 2
Views: 4313

Re: Problem when importing mesh as ground

That did the trick, thanks!
by yconst
Tue Dec 12, 2017 11:40 pm
Forum: PyBullet Support and Feedback
Topic: Problem when importing mesh as ground
Replies: 2
Views: 4313

Problem when importing mesh as ground

I'm trying to import a mesh to use as ground. I'm using the following code: visualShift = [0, 0, 0] shift = [0, 0, -0.1] meshScale=[0.1, 0.1, 0.1] path = os.path.abspath(os.path.dirname(__file__)) self.groundColId = p.createCollisionShape(shapeType=p.GEOM_MESH, fileName=os.path.join(path, "grou...