For now I have copied the code from btSoftBody::PSolve_Anchors into a separate callback.
It is less code duplication than I originally thought.
Search found 2 matches
- Tue Sep 05, 2017 9:13 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Getting force applied to a Kinematic object
- Replies: 2
- Views: 3494
- Mon Sep 04, 2017 10:05 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Getting force applied to a Kinematic object
- Replies: 2
- Views: 3494
Getting force applied to a Kinematic object
My Question: In bullet it is possible to get the force applied to a kinematics object? Is it possible to get the force applied to the anchored nodes of a soft body? My Setup: I am simulating a robot manipulating a soft body (cloth). When grabbing the cloth, certain cloth nodes are anchored to the gr...