Search found 3 matches

by bullseyetroll
Wed Jul 12, 2017 2:06 am
Forum: General Bullet Physics Support and Feedback
Topic: RigidBodyFromObjExample
Replies: 4
Views: 3573

Re: RigidBodyFromObjExample

I delete everything and compile it with 64bit again ... and magically it works.
I'm wondering how to reproduce this bug..
by bullseyetroll
Tue Jul 11, 2017 1:42 am
Forum: General Bullet Physics Support and Feedback
Topic: RigidBodyFromObjExample
Replies: 4
Views: 3573

Re: RigidBodyFromObjExample

Thx for the reply,

I'm currently using bullet3-2.86.1 from https://github.com/bulletphysics/bullet3/releases

so maybe i should fire an issue on github :lol:
by bullseyetroll
Mon Jul 10, 2017 6:28 am
Forum: General Bullet Physics Support and Feedback
Topic: RigidBodyFromObjExample
Replies: 4
Views: 3573

RigidBodyFromObjExample

I'm very very new to all the 3D stuffs, Currently, I'm testing the RigidBodyFromObjExample in the tutorial the imported obj "teddy bear" should be falling, but it appears that it remains "floating" in the air. I've tried different obj files, and only "sphere8.obj" falls...